![Quietus nerf idea, mainly to remove option of killing backline value engines and low-Power champions. Pool of targets stays in 70% the same. : r/LegendsOfRuneterra Quietus nerf idea, mainly to remove option of killing backline value engines and low-Power champions. Pool of targets stays in 70% the same. : r/LegendsOfRuneterra](https://preview.redd.it/quietus-nerf-idea-mainly-to-remove-option-of-killing-v0-14g35gegbzca1.png?auto=webp&s=bb717d05c91aead1ed03d27b87b6213276ee91c0)
Quietus nerf idea, mainly to remove option of killing backline value engines and low-Power champions. Pool of targets stays in 70% the same. : r/LegendsOfRuneterra
![Why have unkillable champs when turn meter control is needed? Such a waste of my time.. 44 mins. Come on plarium : r/RaidShadowLegends Why have unkillable champs when turn meter control is needed? Such a waste of my time.. 44 mins. Come on plarium : r/RaidShadowLegends](https://i.redd.it/z40xll2s6ud81.jpg)
Why have unkillable champs when turn meter control is needed? Such a waste of my time.. 44 mins. Come on plarium : r/RaidShadowLegends
![TOP 5 *AOE Buff Removal* Champions | The Best Action in the GAME !? | RAID: Shadow Legends - YouTube TOP 5 *AOE Buff Removal* Champions | The Best Action in the GAME !? | RAID: Shadow Legends - YouTube](https://i.ytimg.com/vi/k84XSA_NPFY/sddefault.jpg)
TOP 5 *AOE Buff Removal* Champions | The Best Action in the GAME !? | RAID: Shadow Legends - YouTube
![Genuine thoughts on having to fight a buff-heavy Cosmic champ that happens to be completely immune to nullify? : r/ContestOfChampions Genuine thoughts on having to fight a buff-heavy Cosmic champ that happens to be completely immune to nullify? : r/ContestOfChampions](https://preview.redd.it/genuine-thoughts-on-having-to-fight-a-buff-heavy-cosmic-v0-yixe0owz8mda1.jpg?auto=webp&s=f13be0292e4b4c418effba27656b34b4aeb6fab3)